Opus is a codec for interactive speech and audio transmission over the Internet.
Opus can handle a wide range of interactive audio applications, including
Voice over IP, videoconferencing, in-game chat, and even remote live music
performances. It can scale from low bit-rate narrowband speech to very high
quality stereo music.
Opus, when coupled with an appropriate container format, is also suitable
for non-realtime stored-file applications such as music distribution, game
soundtracks, portable music players, jukeboxes, and other applications that
have historically used high latency formats such as MP3, AAC, or Vorbis.
Opus is specified by IETF RFC 6716:
https://tools.ietf.org/html/rfc6716
The Opus format and this implementation of it are subject to the royalty-
free patent and copyright licenses specified in the file COPYING.
This package implements a shared library for encoding and decoding raw Opus
bitstreams. Raw Opus bitstreams should be used over RTP according to
https://tools.ietf.org/html/rfc7587
The package also includes a number of test tools used for testing the
correct operation of the library. The bitstreams read/written by these
tools should not be used for Opus file distribution: They include
additional debugging data and cannot support seeking.
mode: voip | audio | restricted-lowdelay
options:
-e : only runs the encoder (output the bit-stream)
-d : only runs the decoder (reads the bit-stream as input)
-cbr : enable constant bitrate; default: variable bitrate
-cvbr : enable constrained variable bitrate; default:
unconstrained
-bandwidth <NB|MB|WB|SWB|FB>
: audio bandwidth (from narrowband to fullband);
default: sampling rate
-framesize <2.5|5|10|20|40|60>
: frame size in ms; default: 20
-max_payload
: maximum payload size in bytes, default: 1024
-complexity
: complexity, 0 (lowest) ... 10 (highest); default: 10
-inbandfec : enable SILK inband FEC
-forcemono : force mono encoding, even for stereo input
-dtx : enable SILK DTX
-loss : simulate packet loss, in percent (0-100); default: 0
input and output are little-endian signed 16-bit PCM files or opus
bitstreams with simple opus_demo proprietary framing.
== Testing ==
This package includes a collection of automated unit and system tests
which SHOULD be run after compiling the package especially the first
time it is run on a new platform.
This implementation uses floating-point by default but can be compiled to
use only fixed-point arithmetic by setting --enable-fixed-point (if using
autoconf) or by defining the FIXED_POINT macro (if building manually).
The fixed point implementation has somewhat lower audio quality and is
slower on platforms with fast FPUs, it is normally only used in embedded
environments.
The implementation can be compiled with either a C89 or a C99 compiler.
While it does not rely on any undefined behavior as defined by C89 or
C99, it relies on common implementation-defined behavior for two's
complement architectures:
o Right shifts of negative values are consistent with two's
complement arithmetic, so that a>>b is equivalent to
floor(a/(2^b)),
o For conversion to a signed integer of N bits, the value is reduced
modulo 2^N to be within range of the type,
o The result of integer division of a negative value is truncated
towards zero, and
o The compiler provides a 64-bit integer type (a C99 requirement
which is supported by most C89 compilers).
FAQs
Opus bindings for Node
The npm package @discordjs/opus receives a total of 7,344 weekly downloads. As such, @discordjs/opus popularity was classified as popular.
We found that @discordjs/opus demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago.It has 2 open source maintainers collaborating on the project.
Package last updated on 15 Jan 2020
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